# Open ended Multiplayer API

**URL:** <https://forum.kirupa.com/t/open-ended-multiplayer-api/303697>\
**Category:** flash\
**Created:** [January 25, 2010, 12:17pm UTC](https://forum.kirupa.com/t/open-ended-multiplayer-api/303697 "2010-01-25T12:17:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![QRious](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/qrious/32/1597_2.png) [@QRious](https://forum.kirupa.com/u/QRious)\
**Post date:** [January 25, 2010, 12:17pm UTC](https://forum.kirupa.com/t/open-ended-multiplayer-api/303697/1 "2010-01-25T12:17:00Z")

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Hi good people of kirupa!

It’s been a while since I posted on kirupa so sorry if I am posting this in the wrong forum. If so I hope an admin would be nice enough to move me where I belong!

When that is said we just released a new Multiplayer API over at [www.player.io](http://playerio.com) and I thought it might be great for the ActionScript 3 developers here.

The API is similar to that provided by other sites, but offers full control over your lobby, chat, branding and users. (Basically everything)

To help you get started I have written this [getting started guide](http://playerio.com/documentation/gettingstarted/flashcombopackage).

I do however imagine a lot of people would like a complex example so I started this open source project: [http://code.google.com/p/multiplayer-asteroids/](http://code.google.com/p/multiplayer-asteroids/)

The actual game can be tried here:  
[http://www.kongregate.com/games/QRious/multiplayer-asteroids-2](http://www.kongregate.com/games/QRious/multiplayer-asteroids-2)

As the site and API is brand new, all feedback, comments, suggestions etc would be much appreciate!
