# Options for multiplayer game

**URL:** <https://forum.kirupa.com/t/options-for-multiplayer-game/264904>\
**Category:** programming\
**Created:** [July 1, 2008, 10:30pm UTC](https://forum.kirupa.com/t/options-for-multiplayer-game/264904 "2008-07-01T22:30:44Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Lida\_Tang](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@Lida\_Tang](https://forum.kirupa.com/u/Lida_Tang)\
**Post date:** [July 1, 2008, 10:30pm UTC](https://forum.kirupa.com/t/options-for-multiplayer-game/264904/1 "2008-07-01T22:30:44Z")

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Hi guys,

I am pretty new to making networked games, especially for Flash. From what I’ve been able to find, if you want a multiplayer component to your game, you need to get a backend server to handle matchmaking and game logic.

For high scores, Mochi provide a free service, is there something similar for serving multiplayer games? Or do you have to get hosting from a site that supports running your own custom server like SmartFox.

Thanks.

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**Author:** ![Gathan](https://avatars.discourse-cdn.com/v4/letter/g/df705f/32.png) [@Gathan](https://forum.kirupa.com/u/Gathan)\
**Post date:** [July 1, 2008, 11:31pm UTC](https://forum.kirupa.com/t/options-for-multiplayer-game/264904/2 "2008-07-01T23:31:20Z")

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As far as free services go there is [http://nonoba.com](http://nonoba.com)  
They provide a free API that takes care of the small details, allowing you to focus on the game logic for the backend and frontend.

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**Author:** ![Lida\_Tang](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@Lida\_Tang](https://forum.kirupa.com/u/Lida_Tang)\
**Post date:** [July 2, 2008, 3:04pm UTC](https://forum.kirupa.com/t/options-for-multiplayer-game/264904/3 "2008-07-02T15:04:13Z")

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[nonoba.com](http://nonoba.com)’s api looks interesting. I am taking a look at it now.
