# Palm-street (3D) flash 10 api

**URL:** <https://forum.kirupa.com/t/palm-street-3d-flash-10-api/287708>\
**Category:** Uncategorized\
**Created:** [May 5, 2009, 1:59pm UTC](https://forum.kirupa.com/t/palm-street-3d-flash-10-api/287708 "2009-05-05T13:59:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Alex\_Lexcuk](https://avatars.discourse-cdn.com/v4/letter/a/919ad9/32.png) [@Alex\_Lexcuk](https://forum.kirupa.com/u/Alex_Lexcuk)\
**Post date:** [May 5, 2009, 1:59pm UTC](https://forum.kirupa.com/t/palm-street-3d-flash-10-api/287708/1 "2009-05-05T13:59:14Z")

</div>

[http://www.murmadillo.tut.su/m/road\_en.swf](http://www.murmadillo.tut.su/m/road_en.swf)  
[SIZE=3][COLOR=#c0c0c0]They Are Used[/COLOR][/SIZE][FONT=Courier New][SIZE=3][COLOR=#c0c0c0]:[/COLOR][/SIZE][/FONT][SIZE=3][COLOR=#c0c0c0] [/COLOR][/SIZE][FONT=Courier New][SIZE=3][COLOR=#c0c0c0]Vector3D, Vector, Matrix3D.  
No used: sin, cos, tan, atan, sandy, papervision…  
[/COLOR][/SIZE][/FONT]
