# PaperVision - InteractiveScene3DEvent - Event Listener

**URL:** <https://forum.kirupa.com/t/papervision-interactivescene3devent-event-listener/280770>\
**Category:** flash\
**Created:** [January 31, 2009, 3:47pm UTC](https://forum.kirupa.com/t/papervision-interactivescene3devent-event-listener/280770 "2009-01-31T15:47:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Dan0](https://avatars.discourse-cdn.com/v4/letter/d/97f17d/32.png) [@Dan0](https://forum.kirupa.com/u/Dan0)\
**Post date:** [January 31, 2009, 3:47pm UTC](https://forum.kirupa.com/t/papervision-interactivescene3devent-event-listener/280770/1 "2009-01-31T15:47:31Z")

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Hey,  
Im using PaperVision (CS4 branch). When using the InteractiveScene3DEvent Listeners, they are working perfectly, but I need it to listen for ENTER\_FRAME events.

Basically I have a rotating 3D object with interactive textures. Even if the user’s mouse does not move, I would like it to update to check which texture (if any) the users mouse is over.

Im not sure that InteractiveScene3DEvent is the correct thing to be using and I don’t know how to modify the PV3D scripts properly to add this feature in, so I was wondering if anyone could give me any pointers on this, or how they have over come this problem.

Thanks for reading,  
Dan
