# Papervision3D "Front-on" Camera Angle

**URL:** <https://forum.kirupa.com/t/papervision3d-front-on-camera-angle/294183>\
**Category:** flash\
**Created:** [August 10, 2009, 5:04pm UTC](https://forum.kirupa.com/t/papervision3d-front-on-camera-angle/294183 "2009-08-10T17:04:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![trundrumbalind](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/trundrumbalind/32/696_2.png) [@trundrumbalind](https://forum.kirupa.com/u/trundrumbalind)\
**Post date:** [August 10, 2009, 5:04pm UTC](https://forum.kirupa.com/t/papervision3d-front-on-camera-angle/294183/1 "2009-08-10T17:04:00Z")

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Hi there,  
So I’m going to have a wall of cubes and basically, I don’t want to see the sides of them. I just want them all to be facing directly into the camera (so basically you’d just think it was a bunch of squares to begin with).

The problem is, with the default focus and zoom values, naturally I can see the sides of the cubes nearer the left and right of my scene but I’m not sure what zoom/focus values would help me achieve this.

Is this actually possible!? If so, I’d really appreciate some help with it. Basically I just want to be able to do 3D stuff with INDIVIDUAL boxes and I can’t think of a way of doing it without using a separate scene for every box (which would allow me to put all of them effectively at 0,0,0)!

Many thanks,  
Dave
