# PaperVision3D ViewportLayer problem

**URL:** <https://forum.kirupa.com/t/papervision3d-viewportlayer-problem/293639>\
**Category:** flash\
**Created:** [July 31, 2009, 5:51pm UTC](https://forum.kirupa.com/t/papervision3d-viewportlayer-problem/293639 "2009-07-31T17:51:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![pedro\_paulo](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/pedro_paulo/32/2017_2.png) [@pedro\_paulo](https://forum.kirupa.com/u/pedro_paulo)\
**Post date:** [July 31, 2009, 5:51pm UTC](https://forum.kirupa.com/t/papervision3d-viewportlayer-problem/293639/1 "2009-07-31T17:51:52Z")

</div>

Hi, everyone!

I´m trying to separte two DisplayObjects 3D into ViewporLaers and controlling their “levels” on rendering.  
So I have two ViewportLayers: 1 - cardsHolder; and 2 - floorLayer.

But floor layer is always above the cards layer (its a memory card game).  
I did a zip files with the codes and the current result:  
[http://www.pedropauloalmeida.com.br/my-uploads/pv3d/pv3d\_example.zip](http://www.pedropauloalmeida.com.br/my-uploads/pv3d/pv3d_example.zip)

Can anyone help me?  
Thanks in advice.

pedro paulo almeida
