# Particle display/render problem (flickering)

**URL:** https://forum.kirupa.com/t/particle-display-render-problem-flickering/321843
**Category:** flash
**Created:** [May 3, 2011, 7:32am UTC](https://forum.kirupa.com/t/particle-display-render-problem-flickering/321843 "2011-05-03T07:32:04Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Onebigparty](https://avatars.discourse-cdn.com/v4/letter/o/d6d6ee/32.png) [@Onebigparty](https://forum.kirupa.com/u/Onebigparty)
#### Post date: [May 3, 2011, 7:32am UTC](https://forum.kirupa.com/t/particle-display-render-problem-flickering/321843/1 "2011-05-03T07:32:04Z")

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So I am fairly new to AS3 (and to flash for that matter). I have been learning for about a month or so. For my latest project I have been playing around with particle effects, with the ultimate intention of learning how to effectively use them in games.

I have created a mouse trail effect, fire. This is also the first effect I have used blitting for, as well as used an embedded png as a bitmap.

I have it posted on my website, just go to [http://www.starchukgamedesign.com](http://www.starchukgamedesign.com) to preview.

When I look at that animation, I see the rectangle background flickering at certain parts during the animation (even though I set this to transparent). Though it is not really that noticeable, I am not sure if there is any way to get rid of it.

Any C&C would be grealy appreciated. Feel free to comment on my code as well. Thanks!

Edit: Solved. All that I had to do to fix was set the stage quality to low:  
stage.quality = StageQuality.LOW;
