# Platformer AI

**URL:** <https://forum.kirupa.com/t/platformer-ai/215988>\
**Category:** programming\
**Created:** [February 12, 2007, 7:23pm UTC](https://forum.kirupa.com/t/platformer-ai/215988 "2007-02-12T19:23:08Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![AdamZZ](https://avatars.discourse-cdn.com/v4/letter/a/e19adc/32.png) [@AdamZZ](https://forum.kirupa.com/u/AdamZZ)\
**Post date:** [February 12, 2007, 7:23pm UTC](https://forum.kirupa.com/t/platformer-ai/215988/1 "2007-02-12T19:23:08Z")

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ok i have tried to make AI and failed the code is not even worth posting here \>.\< but do you think you can help me with simple AI, the only thing i need help with is have a bunch of enemys on a map and make every enemy thats in the screen to follow me thats all… look in the fla its a halo game (im not following any tutorials…) the physics its not the best but its my own 😛 except for the hittest i took it from the platfrom tut on this site 😛  
but if cannot get any AI thats like i want it i make it like kirby/mario and have the enemys go back and forwardd all the time xD but if thats the case i need help making the enemys attack (it would be easier if all enemys had the name Enemy (more enemys coming)). the first enemy is just a black box then im gonna put in some halo enemys 😛 but i need some basic code first…

i hope you understand what i want my english isnt the best 😛 but Thanks for all the help Kirupa rules :bu:

when making the code just make a black box and make it a mc with instance of enemy 😛 (uhm i think you already know that but its better if i say it :P)

[Rar with .fla, .swf](http://upload.kinstry.co.uk/users/adamzz/halo%20gamo.rar)
