# Platformer developement help

**URL:** <https://forum.kirupa.com/t/platformer-developement-help/75040>\
**Category:** programming\
**Created:** [January 5, 2005, 2:38pm UTC](https://forum.kirupa.com/t/platformer-developement-help/75040 "2005-01-05T14:38:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Grim\_Reaper](https://avatars.discourse-cdn.com/v4/letter/g/9d8465/32.png) [@Grim\_Reaper](https://forum.kirupa.com/u/Grim_Reaper)\
**Post date:** [January 5, 2005, 2:38pm UTC](https://forum.kirupa.com/t/platformer-developement-help/75040/1 "2005-01-05T14:38:45Z")

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[font=Verdana]Hi. I’m developing a platformer with tiles for backgrounds and chars that are either smaller or larger than a tile. For the actionscript, I tend to put the code to the object, if the code is object-specific, eg. moving code goes to the player char. So, could anyone assist me w/ tilemaking, collision detection for tiles and gravity things? And for your information, I use Flash MX 2004, so please put the codes in AS 2.[/font]
