# Playing sound

**URL:** <https://forum.kirupa.com/t/playing-sound/299719>\
**Category:** Uncategorized\
**Created:** [November 10, 2009, 12:59am UTC](https://forum.kirupa.com/t/playing-sound/299719 "2009-11-10T00:59:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![flashCS4User](https://avatars.discourse-cdn.com/v4/letter/f/5f9b8f/32.png) [@flashCS4User](https://forum.kirupa.com/u/flashCS4User)\
**Post date:** [November 10, 2009, 12:59am UTC](https://forum.kirupa.com/t/playing-sound/299719/1 "2009-11-10T00:59:15Z")

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If I register events to play one mp3 after another how “seamless” will the experience be? Will there be any lag or distortion or other sound artifacts? I would assume that once the swf is completely loaded into the browser, a decent computer could handle it. Anyone have more experience with this? I am thinking my strategy is to register events to play the next sound when some oncomplete event fires for some sound channel or something. Is this the way to go?
