# Possible bug? Using removeMovieClip() when there's a loader in your library?

**URL:** <https://forum.kirupa.com/t/possible-bug-using-removemovieclip-when-theres-a-loader-in-your-library/253500>\
**Category:** Uncategorized\
**Created:** [March 2, 2008, 4:10am UTC](https://forum.kirupa.com/t/possible-bug-using-removemovieclip-when-theres-a-loader-in-your-library/253500 "2008-03-02T04:10:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![orz](https://avatars.discourse-cdn.com/v4/letter/o/b5ac83/32.png) [@orz](https://forum.kirupa.com/u/orz)\
**Post date:** [March 2, 2008, 4:10am UTC](https://forum.kirupa.com/t/possible-bug-using-removemovieclip-when-theres-a-loader-in-your-library/253500/1 "2008-03-02T04:10:31Z")

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I’ve been playing around with creating dynamic symbols and I recently found a weird problem… Basically I create a new symbol, select linkage, Export for Actionscript, Export in First Frame, and give it a name, hit OK. Then on the main stage, I create this newly made symbol via actionscript:

this.attachMovie(“myThing”, “myThing1”, this.getNextHighestDepth(), {\_x:5, \_y:5});

Run the sucker, no problem, comes out exactly where I put it, looks exactly like I made it.

So then, I try to remove it by adding this in the actionscript:

removeMovieClip(myThing1); or myThing1.removeMovieClip();

no magic here, it removes it. So then I add a loader from the components menu into my library, run the code again and bam! Doesn’t remove it. What’s the deal with this?? Anyone out there know?
