# Preloader bytes\_total

**URL:** <https://forum.kirupa.com/t/preloader-bytes-total/70058>\
**Category:** Uncategorized\
**Created:** [November 10, 2004, 9:14am UTC](https://forum.kirupa.com/t/preloader-bytes-total/70058 "2004-11-10T09:14:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![doyourworst](https://avatars.discourse-cdn.com/v4/letter/d/edb3f5/32.png) [@doyourworst](https://forum.kirupa.com/u/doyourworst)\
**Post date:** [November 10, 2004, 9:14am UTC](https://forum.kirupa.com/t/preloader-bytes-total/70058/1 "2004-11-10T09:14:31Z")

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hi,  
is there a way to distinguish between what the preloader defines as "bytes\_total = " within the code? or what to load first?  
it seems that my preloader (which has graphics of its own that need to load) is considering itself within bytes\_total…or something?

i downloaded the final .fla located at  
[http://kirupa.com/developer/mx/percentagepreloader.htm](http://kirupa.com/developer/mx/percentagepreloader.htm)  
and tweaked it, but nothing major…  
is any of this making sense?  
thanks a lot,  
danny
