# Problem with Flash Preloader - Class export Frame

**URL:** https://forum.kirupa.com/t/problem-with-flash-preloader-class-export-frame/275500
**Category:** flash
**Created:** [November 14, 2008, 3:27pm UTC](https://forum.kirupa.com/t/problem-with-flash-preloader-class-export-frame/275500 "2008-11-14T15:27:11Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![ShahSoft](https://avatars.discourse-cdn.com/v4/letter/s/9e8a1a/32.png) [@ShahSoft](https://forum.kirupa.com/u/ShahSoft)
#### Post date: [November 14, 2008, 3:27pm UTC](https://forum.kirupa.com/t/problem-with-flash-preloader-class-export-frame/275500/1 "2008-11-14T15:27:11Z")

</div>

Hello,

My game has too many exported Classes (around 30% of total 700KB). So my loader is not working properly because it must load 1st frame before showing loader.

I know about ‘Export Classes in Frame’ option in publish settings but if I set it to anything other than ‘1’. It seems to break the game, no classes are Exported and Flash gives errors. I just set it to Frame-2, make frame-2 keyframe and also specifically visit frame-2 b4 calling any classes.

I have made sure No MC has ‘Export in 1st Frame’ check and tried almost every trick I have seen in tutorials and videos.

What gives?

Thanks.  
Saadat Shah  
[www.shah-soft.com](http://www.shah-soft.com)
