# Problem with the inverse kinematic tool

**URL:** <https://forum.kirupa.com/t/problem-with-the-inverse-kinematic-tool/293183>\
**Category:** flash\
**Created:** [July 24, 2009, 11:06am UTC](https://forum.kirupa.com/t/problem-with-the-inverse-kinematic-tool/293183 "2009-07-24T11:06:12Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Jenx](https://avatars.discourse-cdn.com/v4/letter/j/e480ec/32.png) [@Jenx](https://forum.kirupa.com/u/Jenx)\
**Post date:** [July 24, 2009, 11:06am UTC](https://forum.kirupa.com/t/problem-with-the-inverse-kinematic-tool/293183/1 "2009-07-24T11:06:12Z")

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Hi guys,

I’m trying to animate a character using the bone tool. I have created the character on one layer, using different lines and fills. When I use the bone tool, it selects only part of the fill not the other lines. I tried merging the objects using ‘union’ but it would not let me bone it this way.

I have attached a print screen to show you what I mean.

![](http://forum.kirupa.com/uploads/kirupa/5671/b911e103ab0a3046.png)

Any help would be greatly appreciated. 🙂
