# Proto: GamePlay question

**URL:** <https://forum.kirupa.com/t/proto-gameplay-question/269938>\
**Category:** programming\
**Created:** [September 3, 2008, 11:04am UTC](https://forum.kirupa.com/t/proto-gameplay-question/269938 "2008-09-03T11:04:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![randomagain](https://avatars.discourse-cdn.com/v4/letter/r/35a633/32.png) [@randomagain](https://forum.kirupa.com/u/randomagain)\
**Post date:** [September 3, 2008, 11:04am UTC](https://forum.kirupa.com/t/proto-gameplay-question/269938/1 "2008-09-03T11:04:00Z")

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Hi

As a pipe dream I want to make 1 game. I was thinking make it “simple” but have a nice surface.

\*\*Engine: \*\*Story book (turn based)

Player chooses from a selection of set paths. Unit moves engages the enemy from a selection of actions.

Combat: All shots hit, however severity is dependent on acc/range etc.

Sound possible? Thanks.

[![](http://img134.imageshack.us/img134/8268/testdg2.th.jpg)](http://img134.imageshack.us/my.php?image=testdg2.jpg)
