# PV3D: Invert vertically a cube's face

**URL:** <https://forum.kirupa.com/t/pv3d-invert-vertically-a-cubes-face/318632>\
**Category:** flash\
**Created:** [January 25, 2011, 8:28pm UTC](https://forum.kirupa.com/t/pv3d-invert-vertically-a-cubes-face/318632 "2011-01-25T20:28:24Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![marceloreborn](https://avatars.discourse-cdn.com/v4/letter/m/278dde/32.png) [@marceloreborn](https://forum.kirupa.com/u/marceloreborn)\
**Post date:** [January 25, 2011, 8:28pm UTC](https://forum.kirupa.com/t/pv3d-invert-vertically-a-cubes-face/318632/1 "2011-01-25T20:28:24Z")

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Hi guys,

I’m studying some Papervision3D examples, and I created a cube.  
I made this cube spins vertically, and two of his faces are inverted vertically (when are faced to front).  
I’m using MovieMaterial to fill all the faces.

I just wanna know how, (with Actionscript) can I invert those 2 faces.

Thanks!

(Sorry for my bad english 😛 )
