# Question about the collision detection

**URL:** <https://forum.kirupa.com/t/question-about-the-collision-detection/227140>\
**Category:** Uncategorized\
**Created:** [May 27, 2007, 3:32pm UTC](https://forum.kirupa.com/t/question-about-the-collision-detection/227140 "2007-05-27T15:32:01Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![ykc2007](https://avatars.discourse-cdn.com/v4/letter/y/41988e/32.png) [@ykc2007](https://forum.kirupa.com/u/ykc2007)\
**Post date:** [May 27, 2007, 3:32pm UTC](https://forum.kirupa.com/t/question-about-the-collision-detection/227140/1 "2007-05-27T15:32:01Z")

</div>

Hi, I knew that I had opened threads on my game,  
but this is the last question i cannot figure it out is how can I make the collision detection working in my game?  
I find it really difficult because I have no idea where to start…

What I want to do is, when the spaceship hit the asteroid, the game will over (jump to the “end” scene)  
:q::q::q::q:☹
