# Raycasting?

**URL:** <https://forum.kirupa.com/t/raycasting/214390>\
**Category:** programming\
**Created:** [January 28, 2007, 3:00pm UTC](https://forum.kirupa.com/t/raycasting/214390 "2007-01-28T15:00:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Pattt](https://avatars.discourse-cdn.com/v4/letter/p/f1d935/32.png) [@Pattt](https://forum.kirupa.com/u/Pattt)\
**Post date:** [January 28, 2007, 3:00pm UTC](https://forum.kirupa.com/t/raycasting/214390/1 "2007-01-28T15:00:45Z")

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I have a few questions about raycasting in Flash.

How advanced raycasting can you get? Like Doom?

![](http://www.dosgamesarchive.com/download/doom.gif)

It got stairs, different walls and stuff.  
Think that’s to advanced for Flash to handle?

Cheers. 🍺
