# Real-Time Collision Detection by Christer Ericson ON AS3

**URL:** <https://forum.kirupa.com/t/real-time-collision-detection-by-christer-ericson-on-as3/324397>\
**Category:** programming\
**Created:** [August 18, 2011, 7:00pm UTC](https://forum.kirupa.com/t/real-time-collision-detection-by-christer-ericson-on-as3/324397 "2011-08-18T19:00:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Rinalds\_Zukulis](https://avatars.discourse-cdn.com/v4/letter/r/df705f/32.png) [@Rinalds\_Zukulis](https://forum.kirupa.com/u/Rinalds_Zukulis)\
**Post date:** [August 18, 2011, 7:00pm UTC](https://forum.kirupa.com/t/real-time-collision-detection-by-christer-ericson-on-as3/324397/1 "2011-08-18T19:00:25Z")

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Hello! so i want a better understanding of colliion-detection and many methods of how to do it.  
By searching amazon i found this book “Real-Time Collision Detection by Christer Ericson”. (and many series of morgan kaufmann).

So i have question? will i be able to understand this book with basic understanding of C++?  
I know math at medium level but i am ready to dig in to wikipedia.

and another question is what AS3 classes i should be familiar with if i want to test books methods?
