# Realtime multiplayer server

**URL:** <https://forum.kirupa.com/t/realtime-multiplayer-server/186893>\
**Category:** Uncategorized\
**Created:** [April 25, 2006, 9:04am UTC](https://forum.kirupa.com/t/realtime-multiplayer-server/186893 "2006-04-25T09:04:56Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Henxon](https://avatars.discourse-cdn.com/v4/letter/h/51bf81/32.png) [@Henxon](https://forum.kirupa.com/u/Henxon)\
**Post date:** [April 25, 2006, 9:04am UTC](https://forum.kirupa.com/t/realtime-multiplayer-server/186893/1 "2006-04-25T09:04:56Z")

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Hello

I am developing a multiplayer space fighter game, where some spaceships are flying around shooting eachother. Since this will require data to be streamed continiously between all the players, will multiplayer servers such as Smartfox or Electro Server be able to handle this? I have only come across examples of puzzles and other turn based games, but the frames per second isn’t as crucial for those games…

Any help would be appreciated!

Regards

Henrik, Sweden

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**Author:** ![KIERIOSHIMOTO](https://avatars.discourse-cdn.com/v4/letter/k/c6cbf5/32.png) [@KIERIOSHIMOTO](https://forum.kirupa.com/u/KIERIOSHIMOTO)\
**Post date:** [April 25, 2006, 10:26am UTC](https://forum.kirupa.com/t/realtime-multiplayer-server/186893/2 "2006-04-25T10:26:14Z")

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> [@Henxon](#):
>
> Hello
> 
> I am developing a multiplayer space fighter game, where some spaceships are flying around shooting eachother. Since this will require data to be streamed continiously between all the players, will multiplayer servers such as Smartfox or Electro Server be able to handle this? I have only come across examples of puzzles and other turn based games, but the frames per second isn’t as crucial for those games…
> 
> Any help would be appreciated!
> 
> Regards
> 
> Henrik, Sweden

Try [http://www.gotoandplay.it](http://www.gotoandplay.it), they have everything you need to know about multiplayer flash games.
