# Render from Multiple Vertex Buffers?

**URL:** <https://forum.kirupa.com/t/render-from-multiple-vertex-buffers/328089>\
**Category:** flash\
**Created:** [April 18, 2012, 5:11pm UTC](https://forum.kirupa.com/t/render-from-multiple-vertex-buffers/328089 "2012-04-18T17:11:08Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [April 18, 2012, 5:11pm UTC](https://forum.kirupa.com/t/render-from-multiple-vertex-buffers/328089/1 "2012-04-18T17:11:08Z")

</div>

Greetings,

Is there a way to render multiple vertex buffers in AS3?

Right now I have two objects which I want to render, but the only way I can think to do it is to concatenate the raw vertex data (of both objects) and then set that (concatenated) vector as the vertex buffer.

I would prefer to do this as 2 separate vertex buffers, but I don’t know how to render from more than one vertex buffer.

Any help would be greatly appreciated!  
Thanks!
