# Resizable Gallery with my template?

**URL:** <https://forum.kirupa.com/t/resizable-gallery-with-my-template/166320>\
**Category:** Uncategorized\
**Created:** [October 18, 2005, 9:56pm UTC](https://forum.kirupa.com/t/resizable-gallery-with-my-template/166320 "2005-10-18T21:56:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![inadequateanima](https://avatars.discourse-cdn.com/v4/letter/i/a87d85/32.png) [@inadequateanima](https://forum.kirupa.com/u/inadequateanima)\
**Post date:** [October 18, 2005, 9:56pm UTC](https://forum.kirupa.com/t/resizable-gallery-with-my-template/166320/1 "2005-10-18T21:56:32Z")

</div>

Hey there. I went through Kirupa’s XML gallery tutorial and adapted the frame for my own uses, but now I’m wondering if any one could help me out with a little snippet of code to resize the menu for different sized images. i want to use my template for many different galleries with images in a variety of sizes. please help! [http://www.kirupa.com/forum/newthread.php#](http://www.kirupa.com/forum/newthread.php#)

a gallery is here: [http://inadequateanimal.com/Stills/Andalucia/andalucia.html](http://inadequateanimal.com/Stills/Andalucia/andalucia.html)

here’s the code i used:  
stop();  
function loadXML(loaded) {  
if (loaded) {  
xmlNode = this.firstChild;  
image = [];  
description = [];  
total = xmlNode.childNodes.length;  
for (i=0; i\<total; i++) {  
image\* = xmlNode.childNodes\*.childNodes[0].firstChild.nodeValue;  
description\* = xmlNode.childNodes\*.childNodes[1].firstChild.nodeValue;  
}  
firstImage();  
} else {  
content = “file not loaded!”;  
}  
}  
xmlData = new XML();  
xmlData.ignoreWhite = true;  
xmlData.onLoad = loadXML;  
xmlData.load(“IAgallery.txt”);  
/////////////////////////////////////  
listen = new Object();  
listen.onKeyDown = function() {  
if (Key.getCode() == Key.LEFT) {  
prevImage();  
} else if (Key.getCode() == Key.RIGHT) {  
nextImage();  
}  
};  
Key.addListener(listen);  
previous\_btn.onRelease = function() {  
prevImage();  
};  
next\_btn.onRelease = function() {  
nextImage();  
};  
/////////////////////////////////////  
p = 0;  
this.onEnterFrame = function() {  
filesize = picture.getBytesTotal();  
loaded = picture.getBytesLoaded();  
preloader.\_visible = true;  
if (loaded != filesize) {  
preloader.preload\_bar.\_xscale = 100\*loaded/filesize;  
} else {  
preloader.\_visible = false;  
//you can retrieve the right width and height here  
//replace yourcenterx (and -y) with the values you need  
picture.\_x = 320-picture.\_width/2;  
picture.\_y= 220-picture.\_height/2;  
if (picture.\_alpha\<100) {  
picture.\_alpha += 10;  
}  
}  
};  
function nextImage() {  
if (p\<(total-1)) {  
p++;  
if (loaded == filesize) {  
picture.\_alpha = 0;  
picture.loadMovie(image[p], 1);  
desc\_txt.text = description[p];  
picture\_num();  
}  
}  
}  
function prevImage() {  
if (p\>0) {  
p–;  
picture.\_alpha = 0;  
picture.loadMovie(image[p], 1);  
desc\_txt.text = description[p];  
picture\_num();  
}  
}  
function firstImage() {  
if (loaded == filesize) {  
picture.\_alpha = 0;  
picture.loadMovie(image[0], 1);  
desc\_txt.text = description[0];  
picture\_num();  
}  
}  
function picture\_num() {  
current\_pos = p+1;  
pos\_txt.text = current\_pos+" / "+total;  
} :} :} :}
