# Return at level 0 in a specific MC frame by clicking in other level

**URL:** <https://forum.kirupa.com/t/return-at-level-0-in-a-specific-mc-frame-by-clicking-in-other-level/42508>\
**Category:** Uncategorized\
**Created:** [February 9, 2004, 11:51pm UTC](https://forum.kirupa.com/t/return-at-level-0-in-a-specific-mc-frame-by-clicking-in-other-level/42508 "2004-02-09T23:51:42Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![HJP](https://avatars.discourse-cdn.com/v4/letter/h/ba8739/32.png) [@HJP](https://forum.kirupa.com/u/HJP)\
**Post date:** [February 9, 2004, 11:51pm UTC](https://forum.kirupa.com/t/return-at-level-0-in-a-specific-mc-frame-by-clicking-in-other-level/42508/1 "2004-02-09T23:51:42Z")

</div>

I have a movie that loads (by a button) others swf’s in level 1, 2…

My problems are:

1 - These buttons functions, in level 0, being still working when I “loadMovieNum” and then I have another ones above in levels 1, 2…  
How can I make the bellows buttons (level 0 - “invisible”) to stop working?

2 - I used “tellTarget” function in level 0, inside a MC, that jumps to frame 100 to 150 and stop. And so it loads another swf’s in levels 1, 2…Nice.  
Otherwise, when I “unloadMovieNum” 1, 2… and it returns at level 0, the playhead is on frame 150.  
How can I return at frame 100 by the same click?
