# Rewind tween?

**URL:** <https://forum.kirupa.com/t/rewind-tween/306197>\
**Category:** Uncategorized\
**Created:** [March 11, 2010, 3:59am UTC](https://forum.kirupa.com/t/rewind-tween/306197 "2010-03-11T03:59:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![oluc](https://avatars.discourse-cdn.com/v4/letter/o/cc9497/32.png) [@oluc](https://forum.kirupa.com/u/oluc)\
**Post date:** [March 11, 2010, 3:59am UTC](https://forum.kirupa.com/t/rewind-tween/306197/1 "2010-03-11T03:59:44Z")

</div>

Do you know how to rewind a tween. but I dont want it to just snap back to the beiginning. I want it to yoyo back to the beingining without actually yoyoing many times. you know what I mean?

this is the code I have which make the beginning motion I want:

```auto
public function imageSelectR(e:MouseEvent):void {
myTween = new Tween(imageLoaderHost, "z", Regular.easeInOut, 0, -100, 1, true);
myTween.addEventListener(TweenEvent.MOTION_FINISH, imageSelectL);

public function imageSelectL(e:TweenEvent):void {
myTween.????();
//what goes there?
}

```
