# RGP(custom character) contoling Color = Help!

**URL:** <https://forum.kirupa.com/t/rgp-custom-character-contoling-color-help/191837>\
**Category:** Uncategorized\
**Created:** [June 23, 2006, 11:43am UTC](https://forum.kirupa.com/t/rgp-custom-character-contoling-color-help/191837 "2006-06-23T11:43:21Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Largo](https://avatars.discourse-cdn.com/v4/letter/l/41988e/32.png) [@Largo](https://forum.kirupa.com/u/Largo)\
**Post date:** [June 23, 2006, 11:43am UTC](https://forum.kirupa.com/t/rgp-custom-character-contoling-color-help/191837/1 "2006-06-23T11:43:21Z")

</div>

Hi, I have a MC that has 2 layers: one has the outline and the other the shape. Then I have two buttons that chance the color of the MC. I want only want the “shape” layer to chance color. And because I want to able to make many more shapes in the MC, I don´t wan´t to have to make a MC out of each and every one… (see fla. for details)

Can anyone help me? ![](http://forum.kirupa.com/uploads/kirupa/525/d5236136df0858f4.gif)

This is the button code i am using.  
[LEFT]

```auto
 [LEFT]on (press) {
tellTarget ("/hair") {
color = new Color(_root.hair); 
    color.setRGB(0xF0520F); 

    }[/LEFT]

```

[/LEFT]
