# Robo-Recon. Platform game WIP. Check it out!

**URL:** <https://forum.kirupa.com/t/robo-recon-platform-game-wip-check-it-out/201521>\
**Category:** Uncategorized\
**Created:** [September 22, 2006, 1:49am UTC](https://forum.kirupa.com/t/robo-recon-platform-game-wip-check-it-out/201521 "2006-09-22T01:49:33Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Vectortrance](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/vectortrance/32/2469_2.png) [@Vectortrance](https://forum.kirupa.com/u/Vectortrance)\
**Post date:** [September 22, 2006, 1:49am UTC](https://forum.kirupa.com/t/robo-recon-platform-game-wip-check-it-out/201521/1 "2006-09-22T01:49:33Z")

</div>

So I’ve been wanting to create a platform game for a long time. I finally stumbled accross the tutorial by Nathan Stockton on [Kirupa.com](http://Kirupa.com), and got to work modifying his source files to the point where its starting to look pretty good.

What I’ve come up with thus far is a game called Robo-Recon:cyborg:  
Anyway, you can see my modifications to nathan’s tutorial here:  
[www.vectortrance.com/game/game.html](http://www.vectortrance.com/game/game.html)

I’m hoping to create a few more levels, but I’m gonna be screwed without a bit of help from an action script guru.

I’d love some assistance with the following:

- by collecting all 10 crystals, the character goes to the next level (ie. gotoAndStop at the next frame)

If you’re bored or wanna be a pal and help, please feel free to download my source file and play around with it. My source is found here: [www.vectortrance.com/game/robo-recon.fla](http://www.vectortrance.com/game/robo-recon.fla)  
If you do decide to help out, please link your update, or post your script and a description of what you did so I can incorporate your changes into my final file. You will be credited. I will be putting full credits, and I’ll include a link to your portfolio too.  
Thanks!
