# Roll-out menu with sub-menu: clickthrough issues

**URL:** https://forum.kirupa.com/t/roll-out-menu-with-sub-menu-clickthrough-issues/245945
**Category:** flash
**Created:** [December 5, 2007, 6:31pm UTC](https://forum.kirupa.com/t/roll-out-menu-with-sub-menu-clickthrough-issues/245945 "2007-12-05T18:31:25Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![iblokh](https://avatars.discourse-cdn.com/v4/letter/i/8baadc/32.png) [@iblokh](https://forum.kirupa.com/u/iblokh)
#### Post date: [December 5, 2007, 6:31pm UTC](https://forum.kirupa.com/t/roll-out-menu-with-sub-menu-clickthrough-issues/245945/1 "2007-12-05T18:31:25Z")

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Simple question - I’m sure this is common, but I couldn’t find what I needed:

I have a roll-out menu with several submenus. All are placed on the main timeline however (the submenus aren’t inside the main menu MC). The obvious problem is: when the user rolls over one of the sub-menus, the ROLL\_OUT action is triggered and the main menu rolls back in.

How can I set a sprite or mc to recognize moue actions, but also allow them to “sink” through to another level?
