# Rotate by script or rotated image

**URL:** <https://forum.kirupa.com/t/rotate-by-script-or-rotated-image/226316>\
**Category:** programming\
**Created:** [May 20, 2007, 4:55am UTC](https://forum.kirupa.com/t/rotate-by-script-or-rotated-image/226316 "2007-05-20T04:55:23Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![costa](https://avatars.discourse-cdn.com/v4/letter/c/85f322/32.png) [@costa](https://forum.kirupa.com/u/costa)\
**Post date:** [May 20, 2007, 4:55am UTC](https://forum.kirupa.com/t/rotate-by-script-or-rotated-image/226316/1 "2007-05-20T04:55:23Z")

</div>

Dear All,

This is a simple question. I am learning AS3 and I started by trying to do a tile game. In the process, I wondered if it is faster to tell flash to rotate a tile to be reused or add a rotated image of the title. I know if I add more tiles memory will be affected but I do not know how performance will be affected when the image rotates by script.

What approach is better?

Thanks in advance
