# Rotation

**URL:** <https://forum.kirupa.com/t/rotation/6687>\
**Category:** Uncategorized\
**Created:** [October 14, 2002, 9:54am UTC](https://forum.kirupa.com/t/rotation/6687 "2002-10-14T09:54:57Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Blenderben](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/blenderben/32/74_2.png) [@Blenderben](https://forum.kirupa.com/u/Blenderben)\
**Post date:** [October 14, 2002, 9:54am UTC](https://forum.kirupa.com/t/rotation/6687/1 "2002-10-14T09:54:57Z")

</div>

Hey how do u rotate objects in Flash MX?  
cuz in Flash 5 all u had to do, was select the first frame of the object being tweened, and u could select how many rotations u wanted, and either CW, or CCW.

how can i do that for Flash MX? they dun have that function in MX do they?

* * *

oh wait a sec…i got it, the properties box just had to be expanded. ahhaa

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [October 16, 2002, 6:28am UTC](https://forum.kirupa.com/t/rotation/6687/2 "2002-10-16T06:28:02Z")

</div>

well you taught me something. I never knew.

Here is a question…how do you flip a graphic over showing the “backside” of it ( as if it were a two sided pic lets say)

Thanks!

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [October 16, 2002, 6:33am UTC](https://forum.kirupa.com/t/rotation/6687/3 "2002-10-16T06:33:33Z")

</div>

castner: just tween the first picture (side one) like it is turning away from you - ie shrink it in the x axis… then at the end of that animation replace the pic with a new one and animate it expanding (turning). Hope that was clear.

As for the og question, I dont know if there is a action for animated rotation in MX.

Peace

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [October 16, 2002, 6:53am UTC](https://forum.kirupa.com/t/rotation/6687/4 "2002-10-16T06:53:44Z")

</div>

\*\*\*\* that was quick! thanks! I am new with the axis…I will give that a while.

BTWI went into my MX and did find the rotation in the properties…so that was cool too.

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [October 16, 2002, 10:05am UTC](https://forum.kirupa.com/t/rotation/6687/5 "2002-10-16T10:05:17Z")

</div>

that rotation feature is still there, in the properties panel. You will see it once you select motion tween.
