# Rotations and registration points

**URL:** <https://forum.kirupa.com/t/rotations-and-registration-points/152018>\
**Category:** Uncategorized\
**Created:** [June 20, 2005, 4:51pm UTC](https://forum.kirupa.com/t/rotations-and-registration-points/152018 "2005-06-20T16:51:16Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![mobi\_chan](https://avatars.discourse-cdn.com/v4/letter/m/cdc98d/32.png) [@mobi\_chan](https://forum.kirupa.com/u/mobi_chan)\
**Post date:** [June 20, 2005, 4:51pm UTC](https://forum.kirupa.com/t/rotations-and-registration-points/152018/1 "2005-06-20T16:51:16Z")

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I know there have been a million questions about registration point adjustment, but I can’t seem to find the answer to my problem. I’m trying to make a propeller clip, but the center of the image is not exactly the center of the mc. I am trying to adjust the mc contents to line up with the main timeline mc’s registration point and then add a timeline effects–\>transform/transition–\>transform to give it a looping rotation. When I do this, the rotation seems to use the parent mc’s registration point and the rotation animates slightly off.

I hope I am making sense. I am pretty new to Flash in general and I might just not be aware of a better way to animate this rotation. Anyone have any suggestions?
