# RPG engine

**URL:** <https://forum.kirupa.com/t/rpg-engine/327261>\
**Category:** design\
**Created:** [February 17, 2012, 12:49am UTC](https://forum.kirupa.com/t/rpg-engine/327261 "2012-02-17T00:49:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![gecky](https://avatars.discourse-cdn.com/v4/letter/g/71e660/32.png) [@gecky](https://forum.kirupa.com/u/gecky)\
**Post date:** [February 17, 2012, 12:49am UTC](https://forum.kirupa.com/t/rpg-engine/327261/1 "2012-02-17T00:49:49Z")

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posted here before about this but here is my RPG game engine

there are a ton of features you can find in a regular rpg game  
-speech system and npcs recognize current party member  
-pause menu  
-advanced inventory system  
-save game feature, saves all your items and precious progress  
-interaction menu

i am working on a combat system right now and hopefully i can show it off soonish ^^

heres the latest version  
[http://raptor.x10.mx/](http://raptor.x10.mx/)

(page auto-nocaches so its always latest uploaded version)
