# Rythm Game

**URL:** <https://forum.kirupa.com/t/rythm-game/192305>\
**Category:** programming\
**Created:** [June 27, 2006, 5:53pm UTC](https://forum.kirupa.com/t/rythm-game/192305 "2006-06-27T17:53:55Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Austastic](https://avatars.discourse-cdn.com/v4/letter/a/aca169/32.png) [@Austastic](https://forum.kirupa.com/u/Austastic)\
**Post date:** [June 27, 2006, 5:53pm UTC](https://forum.kirupa.com/t/rythm-game/192305/1 "2006-06-27T17:53:55Z")

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Hi. I have decided to start working on a big project. My rythm game! I have a few questions that I need answered.

I figured out how to calculate beats per frame in flash, but I need to have stuff scrolling up, so here is what I need.

I was thinking that I could make a really long grid, or matrix, and then place the movieclip instances in certain boxes on the grid. Then I could just move the entire grid up at a certain rate! I need to know how I could make this grid. Do I need to use arrays, a matrix, what? And then I need to know if it is possible to push the grid higher.

The rate of movement for the grid will obviously be 1 for each beat per frame.
