# Same Instance Name

**URL:** https://forum.kirupa.com/t/same-instance-name/323151
**Category:** flash
**Created:** [June 19, 2011, 1:34am UTC](https://forum.kirupa.com/t/same-instance-name/323151 "2011-06-19T01:34:56Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![FlashAj325](https://avatars.discourse-cdn.com/v4/letter/f/5daacb/32.png) [@FlashAj325](https://forum.kirupa.com/u/FlashAj325)
#### Post date: [June 19, 2011, 1:34am UTC](https://forum.kirupa.com/t/same-instance-name/323151/1 "2011-06-19T01:34:56Z")

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[FONT=Courier New]I have been making things like games and tutorials in Flash, and have been making buttons (like arrows) and instance naming them the same name. Whenever I do this, however, even though an error doesn’t come up in the Compiler Errors/ Output tab, it does some pretty weird things, like skipping frames by 2’s. But these weird errors only occur when I do that. I think it’s a coincidence, but now I’m not sure. Should I stop? Bascially, should I always have different Instance Names? Thanks![/FONT]  
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[FONT=Courier New]-FlashAj325[/FONT]
