# Same objects, different frames, same MovieClip

**URL:** https://forum.kirupa.com/t/same-objects-different-frames-same-movieclip/268206
**Category:** flash
**Created:** [August 11, 2008, 12:08pm UTC](https://forum.kirupa.com/t/same-objects-different-frames-same-movieclip/268206 "2008-08-11T12:08:45Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![reactor](https://avatars.discourse-cdn.com/v4/letter/r/e47774/32.png) [@reactor](https://forum.kirupa.com/u/reactor)
#### Post date: [August 11, 2008, 12:08pm UTC](https://forum.kirupa.com/t/same-objects-different-frames-same-movieclip/268206/1 "2008-08-11T12:08:45Z")

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What I want to do is rotate the objects (LabelXSprite) which are in different frames of same movieclip (labelMovieClip):

The structure is following:

LabelMovieClip  
frame1:

- Label1Sprite
- Label2Sprite
- Label3Sprite

frame2:

- Label1Sprite
- Label2Sprite
- Label3Sprite

frame3:

- Label1Sprite
- Label2Sprite
- Label3Sprite

* * *

I’ve already tried with suggested senoculars Event.ADDED procedure ([http://www.kirupa.com/forum/showpost.php?p=2113726&postcount=358](http://www.kirupa.com/forum/showpost.php?p=2113726&postcount=358)), but does not produce wanted results (it still randomly selects which LabelXSprite it rotates, I don’t know why).

What to do, or what would be a cool alternative concept. Thanks for suggestions!
