# Saving a bitmap in a local shared object

**URL:** <https://forum.kirupa.com/t/saving-a-bitmap-in-a-local-shared-object/253753>\
**Category:** programming\
**Created:** [March 4, 2008, 8:27pm UTC](https://forum.kirupa.com/t/saving-a-bitmap-in-a-local-shared-object/253753 "2008-03-04T20:27:55Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![contrast](https://avatars.discourse-cdn.com/v4/letter/c/f05b48/32.png) [@contrast](https://forum.kirupa.com/u/contrast)\
**Post date:** [March 4, 2008, 8:27pm UTC](https://forum.kirupa.com/t/saving-a-bitmap-in-a-local-shared-object/253753/1 "2008-03-04T20:27:55Z")

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Is it possible to save a bitmap in a local shared object?

If not I was thinking I would have to convert it into an array of pixel values and save that array. Does anyone do this with local shared objects to save data in their games? Any tips or suggestions?
