# Scaling MC's within Stage size

**URL:** <https://forum.kirupa.com/t/scaling-mcs-within-stage-size/185425>\
**Category:** flash\
**Created:** [April 13, 2006, 9:36am UTC](https://forum.kirupa.com/t/scaling-mcs-within-stage-size/185425 "2006-04-13T09:36:55Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Greggeh](https://avatars.discourse-cdn.com/v4/letter/g/8baadc/32.png) [@Greggeh](https://forum.kirupa.com/u/Greggeh)\
**Post date:** [April 13, 2006, 9:36am UTC](https://forum.kirupa.com/t/scaling-mcs-within-stage-size/185425/1 "2006-04-13T09:36:55Z")

</div>

hey guys,  
Im having a problem here. I have an MC which loads images from an xml file.  
Most of them pictures are quite big (800×600) and i know some people still run that resolution. So the problem is if the browser window is smaller then those dimensions people cant see the full pic. So now my question was, does someone know how to scale them down, without stretching the pic. Thus \*\*not: \*\*

myMc.\_width = Stage.width;  
myMc.\_height = Stage.height;

but something like [http://www.manipulator.com/](http://www.manipulator.com/)  
where the \_xscale = \_yscale;

Does anyone have a clue how to write this?
