# Shared object - Save every variable in a level

**URL:** <https://forum.kirupa.com/t/shared-object-save-every-variable-in-a-level/172589>\
**Category:** flash\
**Created:** [December 15, 2005, 9:50pm UTC](https://forum.kirupa.com/t/shared-object-save-every-variable-in-a-level/172589 "2005-12-15T21:50:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jasonoda](https://avatars.discourse-cdn.com/v4/letter/j/db5fbb/32.png) [@jasonoda](https://forum.kirupa.com/u/jasonoda)\
**Post date:** [December 15, 2005, 9:50pm UTC](https://forum.kirupa.com/t/shared-object-save-every-variable-in-a-level/172589/1 "2005-12-15T21:50:09Z")

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I thought I found a way a long time ago that a person could save every variable present in a level of flash into a shared object without having to specifically define what each variable was and saving it individually. Does anybody know how to do this or have any tutorial links.

Thanks  
Jason  
[starvingeyes.com](http://starvingeyes.com)
