# Shooter Game Help In Flash 8 1

**URL:** <https://forum.kirupa.com/t/shooter-game-help-in-flash-8-1/312238>\
**Category:** programming\
**Created:** [July 28, 2010, 8:55pm UTC](https://forum.kirupa.com/t/shooter-game-help-in-flash-8-1/312238 "2010-07-28T20:55:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MR\_TACO](https://avatars.discourse-cdn.com/v4/letter/m/ed655f/32.png) [@MR\_TACO](https://forum.kirupa.com/u/MR_TACO)\
**Post date:** [July 28, 2010, 8:55pm UTC](https://forum.kirupa.com/t/shooter-game-help-in-flash-8-1/312238/1 "2010-07-28T20:55:25Z")

</div>

Im using this code for the main character in my game;

[COLOR=#000000] **var** [/COLOR] Bdepth:[COLOR=#0066cc]Number[/COLOR];  
[COLOR=#b1b100]if[/COLOR][COLOR=#66cc66]([/COLOR]Bdepth \> [COLOR=#cc66cc]100[/COLOR] || Bdepth == [COLOR=#0066cc]undefined[/COLOR][COLOR=#66cc66])[/COLOR][COLOR=#66cc66]{[/COLOR]  
Bdepth = 3[COLOR=#cc66cc]0[/COLOR];  
[COLOR=#66cc66]}[/COLOR]

cursor\_mc.[COLOR=#0066cc]onEnterFrame[/COLOR] = [COLOR=#000000] **function** [/COLOR]COLOR=#66cc66[/COLOR][COLOR=#66cc66]{[/COLOR]  
cursor\_mc.[COLOR=#0066cc]\_x[/COLOR] = [COLOR=#0066cc]\_xmouse[/COLOR];  
cursor\_mc.[COLOR=#0066cc]\_y[/COLOR] = [COLOR=#0066cc]\_ymouse[/COLOR];

[COLOR=#b1b100]if[/COLOR]COLOR=#66cc66[/COLOR][COLOR=#66cc66]{[/COLOR]  
shootCOLOR=#66cc66[/COLOR];  
[COLOR=#66cc66]}[/COLOR]  
[COLOR=#66cc66]}[/COLOR]

[COLOR=#000000] **function** [/COLOR] shootCOLOR=#66cc66[/COLOR]:[COLOR=#0066cc]Void[/COLOR][COLOR=#66cc66]{[/COLOR]  
Bdepth ++;  
[COLOR=#0066cc]duplicateMovieClip[/COLOR][COLOR=#66cc66]([/COLOR]bullet\_mc, [COLOR=#ff0000]“BT”[/COLOR] + Bdepth + [COLOR=#ff0000]"\_mc"[/COLOR], Bdepth[COLOR=#66cc66])[/COLOR];  
[COLOR=#000000] **var** [/COLOR] [COLOR=#0066cc]BULLET[/COLOR]:[COLOR=#0066cc]MovieClip[/COLOR] = [COLOR=#0066cc]\_root[/COLOR][COLOR=#66cc66][[/COLOR][COLOR=#ff0000]“BT”[/COLOR] + Bdepth + [COLOR=#ff0000]"\_mc"[/COLOR][COLOR=#66cc66]][/COLOR];  
[COLOR=#0066cc]BULLET[/COLOR].[COLOR=#0066cc]\_x[/COLOR] = [COLOR=#0066cc]\_xmouse[/COLOR];  
[COLOR=#0066cc]BULLET[/COLOR].[COLOR=#0066cc]\_y[/COLOR] = [COLOR=#0066cc]\_ymouse[/COLOR];

[COLOR=#0066cc]BULLET[/COLOR].[COLOR=#0066cc]onEnterFrame[/COLOR] = [COLOR=#000000] **function** [/COLOR]COLOR=#66cc66[/COLOR][COLOR=#66cc66]{[/COLOR]  
[COLOR=#0066cc]this[/COLOR].[COLOR=#0066cc]\_x[/COLOR] += [COLOR=#cc66cc]8[/COLOR];  
[COLOR=#66cc66]}[/COLOR]  
[COLOR=#66cc66]}[/COLOR]  
[COLOR=#66cc66]}[/COLOR]  
[COLOR=#66cc66][/COLOR]  
[COLOR=#66cc66][COLOR=black]I want to make the ship shoot the enemy. But i don’t know the actionscript for the enemy. How do you do it?[/COLOR][/COLOR]  
[COLOR=#66cc66][/COLOR]
