# Shooting with angle

**URL:** <https://forum.kirupa.com/t/shooting-with-angle/221774>\
**Category:** Uncategorized\
**Created:** [April 7, 2007, 3:09pm UTC](https://forum.kirupa.com/t/shooting-with-angle/221774 "2007-04-07T15:09:10Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![badmonur](https://avatars.discourse-cdn.com/v4/letter/b/858c86/32.png) [@badmonur](https://forum.kirupa.com/u/badmonur)\
**Post date:** [April 7, 2007, 3:09pm UTC](https://forum.kirupa.com/t/shooting-with-angle/221774/1 "2007-04-07T15:09:10Z")

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Ive got the whole gon shooting thing down for a game now all I need it to do is have it shooting at an angle. My shooting script is the basic duplicate movie clip if moviecllip x or y is greater than stage width or stage height delete clip. Thats the basic code I got. Now I need to shoot my bullet at an angle. Like say a missel that goes up and then drops down the height and distance depending on how far you rotate your cannon .
