# Showing the content of an area in another part of the stage

**URL:** <https://forum.kirupa.com/t/showing-the-content-of-an-area-in-another-part-of-the-stage/250920>\
**Category:** flash\
**Created:** [February 3, 2008, 3:30pm UTC](https://forum.kirupa.com/t/showing-the-content-of-an-area-in-another-part-of-the-stage/250920 "2008-02-03T15:30:48Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Zomis](https://avatars.discourse-cdn.com/v4/letter/z/e56c9b/32.png) [@Zomis](https://forum.kirupa.com/u/Zomis)\
**Post date:** [February 3, 2008, 3:30pm UTC](https://forum.kirupa.com/t/showing-the-content-of-an-area-in-another-part-of-the-stage/250920/1 "2008-02-03T15:30:48Z")

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Somehow it seems to be possible to have 2 areas showing the exactly same thing, whatever that is.

In this Flash-based game:  
[http://www.towerdefence.net/games-100-Flash\_Element\_2.php](http://www.towerdefence.net/games-100-Flash_Element_2.php)

There is a spot marked “FETV”, this FETV changes to the surrounding graphics of an enemy or tower when such is selected.  
How has this been implemented?
