# Simple AS2 Physics Engine?

**URL:** <https://forum.kirupa.com/t/simple-as2-physics-engine/263814>\
**Category:** programming\
**Created:** [June 19, 2008, 1:56pm UTC](https://forum.kirupa.com/t/simple-as2-physics-engine/263814 "2008-06-19T13:56:35Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Lolinat0r](https://avatars.discourse-cdn.com/v4/letter/l/919ad9/32.png) [@Lolinat0r](https://forum.kirupa.com/u/Lolinat0r)\
**Post date:** [June 19, 2008, 1:56pm UTC](https://forum.kirupa.com/t/simple-as2-physics-engine/263814/1 "2008-06-19T13:56:35Z")

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Hi, I was wondering if there was a simple AS2 physics engine around for a small game. Mostly I need it for weapon interaction with objections to send them flying, but I am willing to try make my own if someone could point me in the right direction if there is no better alternative!

Thanks. 👼

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**Author:** ![Fidodo](https://avatars.discourse-cdn.com/v4/letter/f/779978/32.png) [@Fidodo](https://forum.kirupa.com/u/Fidodo)\
**Post date:** [June 20, 2008, 9:44am UTC](https://forum.kirupa.com/t/simple-as2-physics-engine/263814/2 "2008-06-20T09:44:21Z")

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I like to use [Box2D flash](http://box2dflash.sourceforge.net/) for my physics needs. But that’s in AS3, and takes a bit to learn. But it’s worth it because it’s very powerful.

Anyways. I would not recommend you do any game with complex physics in AS2. That’s a recipe for messiness and poorly handling physics. It really is worth learning AS3 for this kind of more complex stuff.

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**Author:** ![Lolinat0r](https://avatars.discourse-cdn.com/v4/letter/l/919ad9/32.png) [@Lolinat0r](https://forum.kirupa.com/u/Lolinat0r)\
**Post date:** [June 23, 2008, 3:05am UTC](https://forum.kirupa.com/t/simple-as2-physics-engine/263814/3 "2008-06-23T03:05:47Z")

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Ok, hopefully I will try learn AS3 soon. Thanks.
