# Simple sound questions

**URL:** <https://forum.kirupa.com/t/simple-sound-questions/101514>\
**Category:** Uncategorized\
**Created:** [February 10, 2004, 8:25pm UTC](https://forum.kirupa.com/t/simple-sound-questions/101514 "2004-02-10T20:25:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sandman9](https://avatars.discourse-cdn.com/v4/letter/s/6a8cbe/32.png) [@Sandman9](https://forum.kirupa.com/u/Sandman9)\
**Post date:** [February 10, 2004, 8:25pm UTC](https://forum.kirupa.com/t/simple-sound-questions/101514/1 "2004-02-10T20:25:31Z")

</div>

I have on my main timeline

```auto

muz = new Sound();
muz.attachSound("music");
muz.start(0,999);
winz = new Sound();
winz.attachSound("wind");
winz.start(0,999);

```

So it’s starting two different sound loops

then on my stop music button I have

```auto

on (release) {
	_parent.muz.stop();
	gotoAndPlay("mon");
}

```

This all works fine except when i click on the button it turns off BOTH sound instead of the one i’m targeting

anyone know why?

Sandman9
