# Simple way of multiple identicle MC's?

**URL:** <https://forum.kirupa.com/t/simple-way-of-multiple-identicle-mcs/92724>\
**Category:** Uncategorized\
**Created:** [October 21, 2003, 2:54am UTC](https://forum.kirupa.com/t/simple-way-of-multiple-identicle-mcs/92724 "2003-10-21T02:54:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![elion](https://avatars.discourse-cdn.com/v4/letter/e/4491bb/32.png) [@elion](https://forum.kirupa.com/u/elion)\
**Post date:** [October 21, 2003, 2:54am UTC](https://forum.kirupa.com/t/simple-way-of-multiple-identicle-mcs/92724/1 "2003-10-21T02:54:56Z")

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I’m using this as my example again:

> **[Trapped 4](https://www.newgrounds.com/portal/view/128387)**
>
> Trapped 4 of the Series "Trapped" A fun puzzle adventure game!

If you would play that game for a minute or two, what I’m wondering about is the X’s that damage you if you touch them. The only way I can think of having that many identical MC’s doing the same thing is to give each one of them a different instance name and have the actions apply to each one individually. Is there an easier way to do this? :puzzle:
