# Slow down wherefrom?

**URL:** <https://forum.kirupa.com/t/slow-down-wherefrom/259126>\
**Category:** Uncategorized\
**Created:** [May 1, 2008, 10:31am UTC](https://forum.kirupa.com/t/slow-down-wherefrom/259126 "2008-05-01T10:31:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Padaxes](https://avatars.discourse-cdn.com/v4/letter/p/958977/32.png) [@Padaxes](https://forum.kirupa.com/u/Padaxes)\
**Post date:** [May 1, 2008, 10:31am UTC](https://forum.kirupa.com/t/slow-down-wherefrom/259126/1 "2008-05-01T10:31:14Z")

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Hi I`m making a flash game and have finally hit the point where it starts chugging.

I was wondering if anyone could help me out with some knowledge about , well what is the slowest / fastest way of doing things in flash.

The slowdown has occured after I’ve put in a section of tiling animated sprites, 6 frames of .png images per sprite.

Is it faster to animate in flash using tweens etc or to animate using this method (flipbook through sprites) ?

Thanks in advance.
