# Socket \<- ProgressEvent getting noOutput for bytesTotal

**URL:** <https://forum.kirupa.com/t/socket-progressevent-getting-nooutput-for-bytestotal/316468>\
**Category:** Uncategorized\
**Created:** [November 22, 2010, 10:36pm UTC](https://forum.kirupa.com/t/socket-progressevent-getting-nooutput-for-bytestotal/316468 "2010-11-22T22:36:04Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Pelevet](https://avatars.discourse-cdn.com/v4/letter/p/e95f7d/32.png) [@Pelevet](https://forum.kirupa.com/u/Pelevet)\
**Post date:** [November 22, 2010, 10:36pm UTC](https://forum.kirupa.com/t/socket-progressevent-getting-nooutput-for-bytestotal/316468/1 "2010-11-22T22:36:04Z")

</div>

i get the following out put very stange

```auto
progressHandler loaded:837 total: 0
[ProgressEvent type="socketData" bubbles=false cancelable=false eventPhase=2 bytesLoaded=837 bytesTotal=0]
a:5:{s:4:"type";s:12:"BuildingInfo";i:0;a:9:{s:2:"id";s:1:"1";s:4:"isim";s:7:"Silahci";s:6:"userid";s:2:"29";s:1:"x";s:3:"200";s:1:"y";s:3:"236";s:5:"depth";s:1:"1";s:5:"level";s:1:"4";s:7:"rebuilt";s:1:"0";s:9:"dateAdded";s:4:"null";}i:1;a:9:{s:2:"id";s:1:"2";s:4:"isim";s:8:"Kahraman";s:6:"userid";s:2:"29";s:1:"x";s:3:"200";s:1:"y";s:3:"336";s:5:"depth";s:1:"2";s:5:"level";s:1:"2";s:7:"rebuilt";s:1:"0";s:9:"dateAdded";s:4:"null";}i:2;a:9:{s:2:"id";s:1:"3";s:4:"isim";s:8:"Belediye";s:6:"userid";s:2:"29";s:1:"x";s:3:"300";s:1:"y";s:3:"450";s:5:"depth";s:1:"2";s:5:"level";s:1:"2";s:7:"rebuilt";s:1:"0";s:9:"dateAdded";s:4:"null";}i:3;a:9:{s:2:"id";s:1:"4";s:4:"isim";s:8:"Askeriye";s:6:"userid";s:2:"29";s:1:"x";s:3:"400";s:1:"y";s:3:"550";s:5:"depth";s:1:"2";s:5:"level";s:1:"2";s:7:"rebuilt";s:1:"0";s:9:"dateAdded";s:4:"null";}}

```

this is a gonna be a flash game i was planning on building a preloader over whats received as bytesLoaded and bytesTotal  
like

```php
        private function _onData(event:ProgressEvent):void {
            
        /*var dataholder:dataHolder = new dataHolder();
        var sonuc = dataholder.putData(event.data);
            for(var o in sonuc)
            {
            addChild(sonuc[o]);
            trace(sonuc[o].isim);
            statusText.appendText(sonuc[o].isim+"
");
            }*/
             trace("progressHandler loaded:" + event.bytesLoaded + " total: " + event.bytesTotal);
             trace(event.toString());
            readResponse();
        }

```

does anybody know why do i get 0 for bytesTotal ???
