# Softness technique?

**URL:** <https://forum.kirupa.com/t/softness-technique/90733>\
**Category:** design\
**Created:** [May 20, 2005, 5:17am UTC](https://forum.kirupa.com/t/softness-technique/90733 "2005-05-20T05:17:55Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![EIlves](https://avatars.discourse-cdn.com/v4/letter/e/9de053/32.png) [@EIlves](https://forum.kirupa.com/u/EIlves)\
**Post date:** [May 20, 2005, 5:17am UTC](https://forum.kirupa.com/t/softness-technique/90733/1 "2005-05-20T05:17:55Z")

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Hello, I’m dying to know how did the [http://www.fantasy-interactive.com/](http://www.fantasy-interactive.com/) do  
their section bacgrounds and footer tentacles…

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     Every sectioin has a very soft transition from one color to another

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, but it isn’t just plain gradient, it looks alot better. Then, behind each  
object, they have a “horizon” type of effect ( the white thingy). I went nut  
s trying to achve the same softness 🙂

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  .. and then come the lines in the footer, again ultrasoft. They havent

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made the shapes just using pen tool and then aplying outer glow style… I s  
uppose?

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  Any hints or explanations on how the hell these guys pulled off these 

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tricks are veeery welcome. Thank you! 🙂
