# SORRY one more thing missing

**URL:** <https://forum.kirupa.com/t/sorry-one-more-thing-missing/124650>\
**Category:** Uncategorized\
**Created:** [October 5, 2004, 5:31pm UTC](https://forum.kirupa.com/t/sorry-one-more-thing-missing/124650 "2004-10-05T17:31:28Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![coolmarco2004x](https://avatars.discourse-cdn.com/v4/letter/c/e9c0ed/32.png) [@coolmarco2004x](https://forum.kirupa.com/u/coolmarco2004x)\
**Post date:** [October 5, 2004, 5:31pm UTC](https://forum.kirupa.com/t/sorry-one-more-thing-missing/124650/1 "2004-10-05T17:31:28Z")

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hi,  
sorry for posting so many threads but this is the last thing.  
my game will be in a sight from the top and a bit to the side like cinderfall or diablo if you know  
well  
what do i do so that it scrolls?  
i dont only want to know that i also want to know how to do so that when you walk against a building it stops scrolling(thats my main problem)  
i normally do a code like this:  
if (key.isDown(Key.RIGHT)  
\_root.\_x+=10  
}  
}  
this does so that the screen scrolls when im walking(if something is wrong in the code its just an example  
well,when i walk against a building it still scrolls(if im still pressing the button for the man to walk)but the man stays there because i did a code so that he doesnt go through the building.how do i do so that it stops scrolling when im walking against the building?  
please help  
if you dont understand just ask what you dont understand  
thanks
