# Sound Object - Question

**URL:** <https://forum.kirupa.com/t/sound-object-question/16726>\
**Category:** flash\
**Created:** [March 27, 2003, 8:01pm UTC](https://forum.kirupa.com/t/sound-object-question/16726 "2003-03-27T20:01:21Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![irishatkinson](https://avatars.discourse-cdn.com/v4/letter/i/a88e4f/32.png) [@irishatkinson](https://forum.kirupa.com/u/irishatkinson)\
**Post date:** [March 27, 2003, 8:01pm UTC](https://forum.kirupa.com/t/sound-object-question/16726/1 "2003-03-27T20:01:21Z")

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I took a few sounds in my library and added the “linkage” for the sound byte called “surefireloop”.

I added this to frame 2, to play this loop. And it won’t play.

surefireloop = new Sound(\_root);  
surefireloop.attachSound(“surefireloop”);  
surefireloop.start(0,999);

This is the Action code for frame 1

stop();  
fscommand(“fullscreen”, “true”);  
fscommand(“allowscale”, “false”);

Could this stop command be messing up my frame 2 loop command? frame 1 is an intro with buttons. The buttons take you to frame labels for other presentations. I wanted the loop to play  
through out all of the presentations, but not frame 1 (intro).

Please help! 🙂  
I am totally new to working with Sound Objects.

: grey :

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [August 25, 2003, 7:44pm UTC](https://forum.kirupa.com/t/sound-object-question/16726/2 "2003-08-25T19:44:16Z")

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Did you ever figure this problem out? I am having a similair problem? Any suggestions?  
Jen

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [August 25, 2003, 7:52pm UTC](https://forum.kirupa.com/t/sound-object-question/16726/3 "2003-08-25T19:52:00Z")

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post your fla (w/o the sound) - your sound coding looks alright so it must be you frames…

and if there is a stop on the first frame how do you want flash to play the second frame =)? try allowing flash to go to that second frame

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [August 25, 2003, 7:52pm UTC](https://forum.kirupa.com/t/sound-object-question/16726/4 "2003-08-25T19:52:25Z")

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well if you have a stop action on frame 1, it never gets to frame 2 so it never plays the sound. Can you post a fla?

[edit] mlkdesign beat me [/edit]

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [August 25, 2003, 8:56pm UTC](https://forum.kirupa.com/t/sound-object-question/16726/5 "2003-08-25T20:56:40Z")

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I figured my problem out. Thanks for your help anyway.
