# SoundChannel.stop() doesn't seem to stop actually

**URL:** <https://forum.kirupa.com/t/soundchannel-stop-doesnt-seem-to-stop-actually/256147>\
**Category:** flash\
**Created:** [March 31, 2008, 10:48am UTC](https://forum.kirupa.com/t/soundchannel-stop-doesnt-seem-to-stop-actually/256147 "2008-03-31T10:48:17Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![tundraz](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/tundraz/32/1727_2.png) [@tundraz](https://forum.kirupa.com/u/tundraz)\
**Post date:** [March 31, 2008, 10:48am UTC](https://forum.kirupa.com/t/soundchannel-stop-doesnt-seem-to-stop-actually/256147/1 "2008-03-31T10:48:17Z")

</div>

```auto
if(_play == false)
{
    _play = true;
   _chan = _song.play(_posx);
}
else
{
    _play = false;
    _chan.stop();
    _posx = _chan.position;
}

```

Sound pauses, becauseI don’t hear anything, but seems to keep playing behind scenes. So when I resume, sound starts playing from different position.
