# Sounds loaded into Flash? Visualizations!

**URL:** <https://forum.kirupa.com/t/sounds-loaded-into-flash-visualizations/145825>\
**Category:** Uncategorized\
**Created:** [April 26, 2005, 4:20am UTC](https://forum.kirupa.com/t/sounds-loaded-into-flash-visualizations/145825 "2005-04-26T04:20:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Ringer](https://avatars.discourse-cdn.com/v4/letter/r/7feea3/32.png) [@Ringer](https://forum.kirupa.com/u/Ringer)\
**Post date:** [April 26, 2005, 4:20am UTC](https://forum.kirupa.com/t/sounds-loaded-into-flash-visualizations/145825/1 "2005-04-26T04:20:33Z")

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:pac: Heeeelp!

My project calls for a single swf that, sent a filename variable through the page in which it is embedded, will load a mp3 file and play it on demand. Whole process is called streaming. I got that down cold. But visualization! My client tells me that he wants visualization, like in Windows Media Player! Of course, I said, you can’t expect something that graphically appealing, out of Flash. But I still must relate some kind of visual aspect to the sound imported, updated only via script.

In fact, I was told by this needy consumer that the little sound-listening console at Flashkit would be a perfect result. Either a bunch of bars, or a windows-media-player-esque wave scope. That’s what I need, and I have no idea where it start with getting Flash to detect different qualities of the sound.

The only thing I could imagine would be user-set volume, balance, etc. but that would result in a box being resized by anything the user changes, so it’s out of the question.

I’m on a schedule; any help will be rewarded with my warm gratitude and twelve ounces of depleted uranium.
